Home Game Dev Unity Assets Unity Tools Bakery - GPU Lightmapper v1.97

Bakery - GPU Lightmapper v1.97

4389 Views Stock 942 2025-10-18

Details

 Bakery is a high-end, production-ready, hassle-free GPU lightmapper designed as an alternative to Enlighten and Progressive. It supports Unity versions 5.6.0 or higher. Features: - Physically correct baked lighting. All results were compared against Mitsuba offline renderer. - Performance: uses GPU for ray-tracing. - Can take advantage of (but not requires) RTX hardware. - Uses NVIDIA AI Denoiser to remove noise, powered by deep learning. - Fixes common baking artifacts, such as lighting leaks and UV seams. - Global Illumination (supports custom shaders). - Sky lighting (HDRI or color). - Emissive textured meshes. - IES Lights. - Directional, point, spot light sources. - Materials: supports albedo, emissive, opacity. - Can produce both complete and indirect lightmaps, or even mix both per-light. - Can produce shadowmasks. - Supports directional baking (bump/specular) with 4 modes: dominant direction (compatible with most shaders), Radiosity Normal Mapping, per-pixel spherical harmonics, as well as simply baking normal maps to diffuse. - Light probes. - Can bake 3D textures as well. - Automatic atlas packing. - Supports Mesh Renderers, Skinned Meshes and Terrains. - Supports LODs. - Supports baked prefabs. - Real-time ray traced preview can be additionally installed. 
2025-10-18 00:00:00-update version:Bakery - GPU Lightmapper v1.97