Home Game Dev Unity Assets Unity Tools Sonity - Audio Middleware v1.1.1

Sonity - Audio Middleware v1.1.1

983 Views Stock 912 2025-10-11

Details

 Sonity is an audio middleware that gives you full control over your sound, all within Unity. It balances ease of use with advanced features, helping you quickly create a high-quality game audio experience. New in 1.1.0: Steam Audio & PlayMaker integration. New in 1.0.6: Increase the volume of your sounds above 0dB. Components for triggering sounds without code. Live-edit and multi-edit everything with scriptable objects. Use SoundParameters to control your sound in real time. Automatic asset creation and reference finder. Music functionality like playlists, stems, and intros. Visually debug sounds live in-game. Custom DSP filters and distortion per voice. Highly optimized system with IL2CPP support. Fully documented source code provided. Developed and used in commercial games. Crafted with experience as a game audio professional. Supported and tested on Unity 2018.3.0 or higher. Works in WebGL (everything except DSP distortion/lowpass/highpass). Disabling domain reloading in the “Enter Play Mode Options” is supported. More information: https://assetstore.unity.com/packages/tools/audio/sonity-audio-middleware-229857 
2025-10-11 00:00:00-update version:Sonity - Audio Middleware v1.1.1