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G2: Mercenaries 5.5

2270 Views Stock 996 2025-10-10

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 Introduction to G2: Mercenaries 5.5 Resource Pack The G2: Mercenaries 5.5 resource pack features a set of highly detailed, modular characters designed for use in Unreal Engine. The pack includes 02 characters with vertex counts ranging from 20k to 50k, rigged to the UE4 Mannequin Skeleton with 2 additional pectoral bones, enabling compatibility with Epic's skeleton system and supporting IK bones for advanced animation control. Each character is equipped with 85 blendshapes and morphs for precise lip-sync and facial expression, including 2 elf ear morphs and 2 hairstyles usable for both male and female characters. The characters support easy sharing of hair and hats between genders, and materials allow for blending and mixing of colors and textures during installation. The package includes approximately 10 materials and 40 textures, with texture resolutions ranging from 2048 to 4096 pixels. Cloth physics setups are pre-configured, and the characters are compatible with various workflows, including Game Animation Sample, ALS v4, LYRA Project, and ARKit Face Live Link (with face morphs available on the head). The characters are ready for game integration and do not include system, particular, or blueprint components. To enable character movement (e.g., walk, run), users must download and import an input file separately. The resource pack is compatible with Windows but not Mac. It is optimized for Unreal Engine 5.4 and above, with support for retargeting and IK rig files. Note: The metal mask included in this package does not feature blendshapes and is not compatible with lip-sync or mouth morphs. For full customization, users can mix and match clothing, accessories, weapons, and other modular elements with other GENESIS 2 characters of the same gender. 
2025-10-10 00:00:00-update version:G2: Mercenaries 5.5