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Slice Mesh Shoot Matrix Slow Bullet

1956 Views Stock 907 2025-11-17

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 Introduction to the Slice Mesh Shoot Matrix Slow Bullet Game Resource Pack The Slice Mesh Shoot Matrix Slow Bullet resource pack features a gameplay mechanic where slicing a skeleton instantly converts it into a static mesh at the impact point, which is then split into two parts. This effect does not include ragdoll physics. To destroy cannons with a blade, the following requirements apply: - In Unreal Engine 5, the Chaos plugin must be enabled. - In Unreal Engine 4, the Apex Destruction plugin must be enabled. Technical specifications: - 12 blueprints included, including a blade blueprint that can be attached to any character (third-person or first-person player). - Player and enemy characters are rigged and scaled to the Epic skeleton; custom characters can be rigged and used. - Two sword attack animations are provided: one combo and one simple attack; user-defined animations can be used. - Three mesh assets are included: Katana, Bullet, and Cannon. Users can replace the sword or skeletal mesh with any desired model, including projectiles like arrows or bullets. - Sound effects include katana and bullet impact FX. - A playable demo level is included, featuring a third-person player. - Multiplayer functionality is not tested or supported. - The resource pack is developed and tested on Windows 64-bit systems. Homepage: https://www.fab.com/listings/223a9cc2-3c4e-44e1-8159-230a29b3f596 
2025-11-17 00:00:00-update version:Slice Mesh Shoot Matrix Slow Bullet