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Heaps and Piles v4.27+

4938 Views Stock 938 2025-11-14

Details

 Piles and heaps of generic clutter to detail your scenes. Highly optimized, contains LODs, and easy to use. All base materials are tileable, interchangeable and makes use of parallax occlusion mapping, and dithered opacity with vertex colors to blend in with the ground. You can use these base materials with your custom meshes, or even in a landscape material system too. Features: - Optimized pile meshes - Tileable base materials - Easy to use - Texture Sizes: 4096x4096 Textures - Scaled to Epic skeleton: Yes - Collision: Yes, automatically generated - Vertex Count: 8000 to 10000 for small meshes, 12000 to 30000 for medium, and 30000 to 45000 for large meshes - LODs: 3 
2025-11-14 00:00:00-update version:Heaps and Piles v4.27+