Home Game Dev Unity Assets Unity Tools AStar 2D Tile Based Pathfinding v1.2.3

AStar 2D Tile Based Pathfinding v1.2.3

1843 Views Stock 953 2025-11-13

Details

 AStar 2D is a complete pathfinding solution for 2D tile or grid-based Unity games. It is ideally suited for top-down tile-based games and tower defense games, but can also be adapted to other scenarios. Features include: - Quick and easy setup and integration into existing projects - An easily expandable agent class for path following - Support for dynamic obstacles using 2D colliders - Support for node weightings to influence paths based on penalty values - Dynamic route updates for changing environments - Support for any number of search grids - Ability to assign different grids to different agents to reduce the search space - Option to enable or disable diagonal movements with a simple mouse click - Offloading of expensive pathfinding calculations to separate threads for maximum performance (handled automatically, works out of the box) - Visualization tools for debugging and performance analysis - Example scenes and stress tests included - All scripts use custom namespaces to prevent type name conflicts - Comprehensive .chm API documentation for quick reference - Fully commented C# source code provided Supported engine version: 5.0.0 or higher. 
2025-11-13 00:00:00-update version:AStar 2D Tile Based Pathfinding v1.2.3