Lizardman Berserker 5.5 is a high-quality game resource pack featuring a detailed character model. The model consists of 46 faces and 27,553 vertices, rigged with the Epic Skeleton. Additional bones have been added for improved animation control, including u_Jaw, u_Tail_01 through u_Tail_07. The resource includes PBR textures with Metallism and Roughness maps, and 4K textures for the body, armor, axe, and eyes. 1K textures are provided for the eyes. All textures are available in normal, metallic, roughness, albedo, AO, opacity, and emissive formats. The pack offers four texture sets: Body, Armor, Axe, and Eyes. The body has 12 color variations, armor spikes have 3, leather has 3 variations (6 in total), pants have 4, cloth has 4, horns have 3, and eyes have 4 color variations. Colors can be mixed to create new appearances, and each part's color can be adjusted independently. The model features separated skeletal meshes for each part, allowing easy addition or removal of armor components. It is fully compatible with UE4 Mannequin Skeleton, does not require retargeting, and includes material instances for color changes. The rig supports jaw opening via the additional jaw bone and enhanced tail animation through extra tail bones. Available at: https://www.fab.com/listings/19b4b76a-d473-4e0c-82b4-0ca67dcb56f5.
2025-11-11 00:00:00-update version:Lizardman Berserker 5.5