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Skinned Decal Component v3.0 (5.6)

4551 Views Stock 990 2025-11-20

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 Decal system that follows Skeletal Mesh Bone Deformations & Morph Targets. Skinned Decal Component allows you to project decals on skeletal meshes that follow Bone Deformations & Morph Targets in a fast and easy way! As you know while Unreal Engine deferred decals floating over Skeletal Meshes, Render Target Texture solutions introduce more problems than they solve. Skinned Decal Component is a no-compromise solution with a unique approach!!! Features: UV Independent! Lightweight Individual Sampling Animated Decals Fade over time effects Modular Mesh Support 
2025-11-20 00:00:00-update version:Skinned Decal Component v3.0 (5.6)