Home Game Dev Unreal Assets Unreal Engine Blueprints HackSkills – Raycast-Based Hacking System 5.6

HackSkills – Raycast-Based Hacking System 5.6

812 Views Stock 926 2025-11-28

Details

 HackSkills is a modular raycast-based hacking system inspired by Watch_Dogs, designed for Unreal Engine. It allows players to interact with cameras, hackable devices, and controllable characters through a flexible Blueprint system. Key Features: - Hackable Cameras: - Look at a camera and press F to take control. - Automatically enable or toggle hacking skill (Z). - Follow mode (X) and return position toggle (C). - Adjustable FOV and angle limits. - Expandable camera control/exit events in Level Blueprint. - Hackable Devices: - Editable light and effect settings (initial & activated). - Adjustable detection/trigger distance and sound effects. - Extendable activation event example provided. - Hackable Characters: - Press Z to toggle hacking mode. - Press Q to return control to the main character. - Fully compatible with camera switching and device interaction. - Demo Level Included: - Contains example setups for all hackable components. - Uses only official Unreal Engine starter content (easy to replace meshes). Details: https://www.fab.com/listings/478a80fc-1642-4c5a-8aad-583d0e7907f5 
2025-11-28 00:00:00-update version:HackSkills – Raycast-Based Hacking System 5.6