DZG Menu System v1 (5.0) is an easy-to-integrate Blueprint menu system for Unreal Engine, featuring a main menu, in-game/pause menu, and settings menu with graphics, audio, and key binding options. The system supports mouse/keyboard and gamepad navigation, allowing users to customize graphics, audio, and key bindings through Blueprints and widgets. Settings can be saved to disk and reloaded at game startup. The package includes sample audio cues demonstrating control over music, effects, and voice sounds. The in-game/pause menu features a customizable section for game instructions, and a customizable credits widget is provided. The Blueprints are fully commented, clean, and include color-coded developer comments highlighting nodes that require integration into game levels and characters. The package also includes fully functioning example demo levels and characters.
2025-11-27 00:00:00-update version:DZG Menu System v1 (5.0)