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Advanced Game Logging (GLS) v5.7

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Details

 Advanced Game Logging (GLS) v5.7 is a powerful Unreal Engine 5 plugin designed for real-time log management, even in shipping builds. Built for developers and QA teams, it enables flexible filtering and seamless log monitoring across desktop, mobile, and console platforms. Key features include real-time log viewing, in-game overlay for gameplay monitoring, advanced filtering by verbosity, category, class, object, and custom tags, named tabs that organize logs by system or task with session persistence, resizable filter panels, animated indicators for log appearance/disappearance, OR/AND filtering logic, one-click log hiding with persistent settings, sorting categories by activity, clearing logs without losing filter state, multiplayer support by PIE instance, controller ID, and network role, cross-platform compatibility including mobile and consoles, full log export with metadata and timestamps, persistent session restoration of filters, tabs, panel sizes, and UI state, and high-performance handling of up to one million logs. The plugin is fully customizable via Project Settings and streamlines the debugging process. 
2025-12-01 00:00:00-update version:Advanced Game Logging (GLS) v5.7