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Advanced Fade Objects PRO – Object Fading with Tags, Colors and Multiplayer v5.7

3645 Views Stock 975 2025-12-01

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 🔥 Advanced Fade Objects PRO – Object Fading with Tags, Colors and Multiplayer Advanced Fade Objects PRO automatically controls object transparency between the camera and the player using a single component. It supports meshes of any complexity and any number of materials, with the ability to assign unique fade colors per object. All transitions are handled in C++ for optimal performance, eliminating the need to manually modify materials. Key Features: - Automatic Transparency • Objects between the camera and character fade smoothly. • Configurable fade rate for full control. - Flexible Material Support • Works with any number of materials and material IDs. • Supports both Material Instances and base Materials (shadows remain if opacity > 0.3). • Unique fade colors per object or actor. - Tag & Mode System • Use tags to define which objects should fade. • Two operation modes: Inclusion and Exclusion. - Runtime Control • Enable, disable, or pause fading at runtime. • Offset by vector or height: define which parts of the actor fade. - Performance & Compatibility • All logic is implemented in C++ for high frame rates. • Supports both single-player and multiplayer. • Requires only one component—either for the camera or the character. 
2025-12-01 00:00:00-update version:Advanced Fade Objects PRO – Object Fading with Tags, Colors and Multiplayer v5.7