The Universal Shooting Game Template and Framework v5.1+ provides a comprehensive blueprint for developing both standalone and networked shooting games. Built on a modular and highly independent architecture, the framework enables easy migration and customization of its core systems.
Key features of the framework include:
- Support for standalone or networked game versions
- Customizable character states and mutex control
- Modular character design
- Customizable weapon types and shooting trajectories
- Adjustable crosshair for different weapons
- Customizable damage types per weapon
- Configurable item and pickup types
- Customizable item logic (use, discard, disuse)
- AI behavior customization based on the framework
- Customizable mini map and mini map items
- Customizable head view elements
- Direct migration of the framework and selected modules
The template includes:
- Character states: Idle, Walk, Crouch, Melee, Jump, Sprint, ADS, Fire, Reload, Hold Weapon, Use Item
- Supported weapons: Pistol, Rifle, Melee Stick
- Supported items: Bullets, Treasure Box, Emote, Glasses, Hair, Jacket, Jeans, Mustache, T-Shirt
- UI features: Mini Map, Head View, Inventory Panel, Pickup List, Crosshair, Weapon Preview, Tips View
- Lobby features: Map selection, session creation, search, and joining
2025-12-14 00:00:00-update version:Universal Shooting Game Template and Framework v5.1+