Home Game Dev Unreal Assets Unreal Engine Code Plugins Apparatus v5.5

Apparatus v5.5

1881 Views Stock 941 2026-01-05

Details

 Network-ready data-driven ECS workflow for Unreal Engine (C++ and Blueprints). FEATURES A complete Unreal Engine integration of the data-oriented paradigm. Both C++ and Blueprint development is supported. Performance-targeted GC-less linear data of structs and high-level components with inheritance support. Semantically-safe multi-threading support with deferred operation execution. Versatile including and excluding subject filtering. Multiple details of the same type on a single subject are allowed. All of the available detail combinations are processed. Secure built-in networking functionality with a laconic API. Dedicated user experience touches for some clear reading, validation and overall ease of use. Many performance optimizations: LUTs, fast bit-array matching, cache-locality, etc. Thoroughly documented API with a dedicated manual. 
2026-01-05 00:00:00-update version:Apparatus v5.5