Home Game Dev unity资源 Unity Tools Runtime Transform Gizmos (Standard) v1.1.2 (07 Jan 2026)

Runtime Transform Gizmos (Standard) v1.1.2 (07 Jan 2026)

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 Runtime Transform Gizmos (Standard) v1.1.2 (07 Jan 2026) provides a powerful runtime gizmo system for Unity, enabling developers to bring editor-level control into the game runtime. Designed for in-game level editors, creative sandboxes, and modding tools, it offers full runtime transformation capabilities including move, rotate, scale, extrude, snap, and more. Built upon RTG Basic, this version expands functionality with gizmos for extrusion, 2D and 3D collider manipulation, audio adjustment, light control, camera editing, scene navigation, and a toggleable grid with 3D snapping. All gizmos support axis snapping, real-time value feedback via labels, and customizable appearance including color, size, shape, and line thickness. Features include instant undo/redo, intuitive handles, and runtime precision. Ideal for developers building runtime editors, in-game building tools, or modding environments, RTG Standard delivers a complete, flexible foundation for interactive world manipulation. Includes full C# source code, tutorial scenes, and shortcut configuration. 
2026-01-08 00:00:00-update version:Runtime Transform Gizmos (Standard) v1.1.2 (07 Jan 2026)