Home Game Dev Unity Assets Unity Shaders Hologram (LWRP / URP) v1.1

Hologram (LWRP / URP) v1.1

2348 Views Stock 906 2026-01-08

Details

 Simple and fast hologram effect for your game! Shader built on top of PBR master node, interacts with other lights, and can cast shadows. Hologram shader includes: - Glitch effect – based on vertex offset; control intensity, speed, and frequency, or disable it. - Flickering effect – added to glitch effect; control frequency, duration, and pattern. Pattern is controlled by texture; two pattern textures are included. - Scanlines effect – essential for achieving a hologram look; choose whether scanlines are based on object or world position (useful for moving or animated objects); pattern is based on texture for better customization; three scanline pattern textures are included. You can also adjust tiling factor and speed. - Albedo texture – holograms don’t have to be a single color; attach your model’s albedo texture and control tint and alpha parameters to achieve desired results. (Supports only one texture per material) - Rim lighting – adds depth and makes the hologram look more cinematic; control rim light tint and power. 
2026-01-08 00:00:00-update version:Hologram (LWRP / URP) v1.1