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ECS Destruction Toolkit v1.0.4

4138 Views Stock 923 2026-01-19

Details

 The ECS Destruction Toolkit v1.0.4 is the initial release of an ECS-based fracturing system for Unity. It enables runtime fracture through key press or event with velocity, featuring automatic mesh chunking. Built entirely on Unity’s Entity Component System (ECS), the toolkit offers a powerful and modular destruction system that allows dynamic fracturing of 3D objects at runtime. It supports mesh and material customization, particle effects, prefab spawning, and post-fracture logic. Designed for performance and flexibility, it is ideal for physics-based games, destructible environments, and procedural effects. The toolkit includes authoring components, runtime asset saving, and seamless integration with Unity DOTS workflows. It is compatible with any RP that supports ECS Graphics and currently works only on Windows and Linux. Available at: https://assetstore.unity.com/packages/tools/physics/ecs-destruction-toolkit-326551 
2026-01-19 00:00:00-update version:ECS Destruction Toolkit v1.0.4