Home Game Dev Unity Assets Unity Templates Market, Shop, Store and Retail Game Creator for Both PC and Mobile Platforms v7.1 (12 Jan 2026)

Market, Shop, Store and Retail Game Creator for Both PC and Mobile Platforms v7.1 (12 Jan 2026)

94 Views Stock 964 2026-01-13

Details

 Introducing the Market, Shop, Store and Retail Game Creator for Both PC and Mobile Platforms v7.1 (12 Jan 2026) — a comprehensive Unity asset designed to empower game developers in creating immersive retail simulation experiences. This versatile toolkit enables the creation of realistic shops, bakeries, supermarkets, and retail environments across both PC and mobile platforms. The asset provides full player mechanics including walking, running, and object interaction, along with a rich set of features to build and manage dynamic retail scenarios. Developers can set up stores using customizable shelves, corner racks, tables, and cashier areas. A robust product placement system allows for custom sellable items, with 19 pre-designed product examples included to streamline development. NPC customers visit stores, browse, and complete purchases, interacting with the environment through realistic behaviors. The cashier system features a barcode scanner and accurate change calculation, with options for keyboard or banknote-based change. Players can set their own prices, with the system suggesting categories (Expensive, Average, Cheap), and an experience (XP) system enables progression and unlocking of items based on player performance. The asset includes a fully functional menu system (Main, Pause, Settings), day-night cycles, dynamic weather control, and player resting mechanics to enhance immersion. Cross-platform support is provided with full keyboard and mouse support on PC and touch-based controls (joystick and touchpad) on mobile. Additional features include a dialogue manager for NPC conversations, a large prop library for world-building, and configurable gameplay elements such as customer mess-ups, cleaner and cashier hiring (up to four units), and daily salary settings. A mailbox system generates random bills (electricity, water, tax, gas), which players can pay based on their store's pricing. A new thief NPC introduces dynamic gameplay challenges, attempting to steal products — players must catch them to earn rewards or risk losing inventory. Players can restock products into boxes via right-click or touch, and manage shop signs with open/close functionality. The asset is fully compatible with Unity 6 and leverages TextMeshPro for UI text rendering. It includes detailed third-party notices in the root folder and is designed for ease of integration into retail simulation games, from small corner shops to large-scale retail environments. 
2026-01-13 00:00:00-update version:Market, Shop, Store and Retail Game Creator for Both PC and Mobile Platforms v7.1 (12 Jan 2026)