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FS Shooter System v1.2

3359 Views Stock 971 2026-01-13

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 Create dynamic, tactical third-person shooters in Unity — with smart AI, built-in weapons, and modular integration. This system provides everything you need to build responsive ranged combat, from cover-based firefights to authored enemy encounters. Whether you're making a full-scale third-person shooter or an FPS, this system gives you the tools to bring it to life. Key Features - 6 Built-in Weapons - Pistol, Rifle, Sniper, Bazooka, Arrow, and Grenade — ready to use out of the box. Easily create custom weapons with your own stats without writing any code. - Tactical Cover System - Both the player and AI can take cover behind obstacles, peek out, and fire tactically. - Advanced Enemy AI - Enemies make strategic decisions — searching for optimal cover based on line of sight, distance, and angle of attack. - Flanking System - If the player stays in cover for too long, AI units will flank from alternate positions, forcing players to remain mobile. - Authored Enemy Behaviors - Design cinematic or challenging encounters by assigning specific behaviors and actions to AI in different zones or moments. Home Page: https://assetstore.unity.com/packages/tools/game-toolkits/fs-shooter-system-327693 
2026-01-13 00:00:00-update version:FS Shooter System v1.2