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Dynamic Effects for Stylized Water 3 (Extension) v3.0.0

374 Views Stock 968 2026-01-21

Details

 Extends the Stylized Water 3 asset with a framework to add dynamic and interactive effects, such as ripples, wakes and shore waves. Rewritten rendering code for Unity 6's Render Graph Effects are now fully compatible with the SRP Batcher and new GPU Resident Drawer, this minimizes drawcalls New shoreline wave spawner component, spawns the shoreline wave prefab along a spline + snaps an audio emitter to the spline, following the camera The render feature is now embedded into the core SW3 render feature Effects are now readable through C# Dynamic Effects are regular scene objects like meshes, particles, lines and trails but use a specialized shader that makes them project onto the water surface. You can place them anywhere and in any way, and they can add (vertical) displacement and/or surface foam, which allows for a variety of effects to be created. This extension for Stylized Water 3 adds a rendering framework, but also aims to offer and further develop pre-built effects using it. Features: • Utilize particle effects and trails to push the water up and/or add surface foam • Recalculated normals, meaning effects properly influence the water's shading • Spline utility to automatically spawn shoreline waves * Includes functionality to have an audio emitter follow the spline + camera 
2026-01-21 00:00:00-update version:Dynamic Effects for Stylized Water 3 (Extension) v3.0.0