Home Game Dev unity资源 Unity Shaders Linework: Outlines and Edge Detection v1.5.4 (17 Feb 2026)

Linework: Outlines and Edge Detection v1.5.4 (17 Feb 2026)

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 Linework: Outlines and Edge Detection v1.5.4 (17 Feb 2026) A practical toolkit for rendering outlines and fill effects in Unity. Linework offers multiple techniques for rendering outlines and fill effects, balancing visual fidelity with performance. It leverages Unity's SRP batcher and Render Graph to render multiple outlines in a single batch, ensuring high performance. The toolkit is designed to be easy to use, with a user-friendly interface and flexible configuration options. Key features include: - Support for Unity 6, Unity 2022.3, and URP - Fast Outline effect using vertex extrusion for simple, efficient outlines - Soft Outline effect for soft, glowy outlines - Wide Outline effect for consistent, smooth outlines - Edge Detection effect for full-screen, scene-wide outline rendering - Surface Fill effect for screen-space fill patterns and textures - Rendering layer support to configure per-object outlines and stack effects - Custom editor UI and settings for intuitive outline authoring - Full source code included - Extensive documentation - Compatibility with alpha cutout shaders and vertex animation - Support for macOS, Windows, WebGL, and iOS (Android and VR untested) - Compatibility with the DOTS Hybrid Renderer 
2026-02-18 00:00:00-update version:Linework: Outlines and Edge Detection v1.5.4 (17 Feb 2026)