Home Game Dev unity资源 Unity Tools Bakery - GPU Lightmapper v1.98

Bakery - GPU Lightmapper v1.98

5020 Views Stock 945 2026-02-18

Details

 Bakery is a high-end, production-ready, hassle-free GPU lightmapper designed as an alternative to Enlighten and Progressive. It supports Unity versions 5.6.0 or higher. Features include physically correct baked lighting verified against the Mitsuba offline renderer, GPU-based ray-tracing for improved performance, optional use of RTX hardware, NVIDIA AI Denoiser for noise reduction using deep learning, fixes for common baking artifacts like lighting leaks and UV seams, Global Illumination with custom shader support, sky lighting (HDRI or color), emissive textured meshes, IES lights, directional, point, and spot light sources, material support for albedo, emissive, and opacity, the ability to generate complete and indirect lightmaps or mix them per-light, shadowmask generation, directional baking with four modes—including dominant direction, Radiosity Normal Mapping, per-pixel spherical harmonics, and normal map baking to diffuse, light probes, 3D texture baking, automatic atlas packing, support for Mesh Renderers, Skinned Meshes, and Terrains, LOD support, baked prefab support, and an optional real-time ray-traced preview. 
2026-02-18 00:00:00-update version:Bakery - GPU Lightmapper v1.98