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Mask Occluding Objects from Camera v4.25-4.27+

2823 Views Stock 901 2026-02-13

Details

 Mask Occluding Objects from Camera is a game resource pack available for Unity versions 4.25 to 4.27+. This plugin creates a precise occlusion effect by drawing a cylinder mask from the camera to the player character, rendering surfaces within the mask as transparent. It only affects objects within a defined perimeter, leaving the rest of the mesh visible. The solution is more accurate than general camera occlusion methods that fade entire actors or objects. The plugin includes an actor component added to the player character and a material function that must be integrated into materials affected by the masking. The occlusion mask is fully customizable, allowing adjustment of: the width of the mask, whether the perimeter is static or animated, and the size and speed of animation. 
2026-02-13 00:00:00-update version:Mask Occluding Objects from Camera v4.25-4.27+