Introducing the Crossroad Generator designed for Unreal Engine 5. This tool is tailored to produce realistic and dynamic procedural road infrastructures for your game or cinematic projects. The Crossroad Generator, functioning as a blueprint-based actor in Unreal Engine, offers a range of features to enhance and accelerate your road-building process. With just a few clicks, you can effortlessly create a complex road system that would typically require hours of manual placement of individual assets in your scene.
Key Features of the Crossroad Generator:
- Blueprint generator loaded with high-quality modules covering various road and crossroad types.
- Unique road snapping system.
- Automatic spawning system that facilitates precise placement and alignment of roads, ensuring a tight and orderly arrangement.
- Custom grouping system.
- Easy creation of crossroads, roads, bridges, power lines, road signs, curbs, sidewalks, guardrails, and more with a few clicks.
- Modules offer customizable settings and mesh variations.
- Integration with landscape deformation and road projection options.
- Advanced settings enabling material overrides, collisions, shadow casting, and culling distance for game optimization.
- Simple UI.
Technical Details:
- 279 Meshes (including variations)
- High quality and fidelity texture sets – 4k textures
- Master material setup that controls all props and models
- Additional controls for roughness, albedo, normals, and more
- Channel packed Roughness | Metalness | Ambient Occlusion
- Optimized for games
- Free of all legal issues / custom made
Combine the Crossroad Generator with the Procedural Content Generation (PCG) framework in Unreal Engine for even more possibilities. Use Quixel Megascans assets to populate scenes quickly, adding foliage, leaves, grass, and trees for realistic environments.
2026-02-12 00:00:00-update version:Ghost Town VOL.8 - Crossroad Generator v5.2+