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The Visual Engine | Terrain Blanket Module v20.4.0

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 The Visual Engine | Terrain Blanket Module v20.4.0 introduces a powerful solution for conforming and aligning large grass patches or rock groups to terrain surfaces, enabling realistic integration with the terrain's normal direction. Using pre-baked pivots, the module treats each sub-mesh as an individual object, allowing efficient coverage of large areas with fewer objects. It also supports 3D mesh decal-like behavior for objects such as roots, blending seamlessly with the terrain. The module works in conjunction with the Terrain Shaders module to provide seamless object-to-terrain blending. Compatible with Standard, Universal, and HD Render Pipelines (2021.3+ and above), the Terrain Blanket Module is designed to enhance visual fidelity and performance across a wide range of Unity projects. 
2026-02-11 00:00:00-update version:The Visual Engine | Terrain Blanket Module v20.4.0