Ragdoll Animator 2 v1.0.4.0.7 (05 Feb 2026) enables developers to construct physical rigs efficiently and instantly set up humanoid ragdolls. The resource pack supports animation using physics, allowing characters to fall, stand up, react to hits, and interact with the environment in a seamless and controlled manner. With a quick setup process, users can configure humanoid characters in just a few clicks and leverage automatic assistance and scene gizmos for other rig types, with real-time previews of physical reactions. The intuitive GUI simplifies navigation through setup stages. The plugin integrates seamlessly with Unity’s physics system, utilizing rigidbody and joint components—supporting spring joints for rope attachments and fixed joints for connecting environmental objects. An "Extra Features" API allows custom scripts to be added to the ragdoll update loop without modifying core code, offering over 25 built-in features. The Equipables API enables attachment of wearable items like helmets or hands with full physics and customizable weight affecting character movement. Additional utility components include Magnet Points for rigidbody manipulation and Joint Chains Generator / Single Animated Chain for creating custom physical interactions. The plugin delivers excellent performance, allowing users to toggle unused features to optimize performance, preview real-time costs via the inspector’s green debug icon, and apply camera view or level-of-detail optimizations through Extra Features.
2026-02-08 00:00:00-update version:Ragdoll Animator 2 v1.0.4.0.7 (05 Feb 2026)