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Scene Sculptor v1.0

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Details

 Scene Sculptor v1.0 is a level design tool designed to simplify object placement within scenes. It supports GameObjects and Entities, allowing users to drag items from the project window into the scene, position them accurately, rotate them freely, and ensure proper alignment with the floor or specific height. The tool addresses common frustrations with Unity's terrain system, such as lack of LOD support, rigid placement requirements, and frequent bugs. With support for Unity's ECS system, Scene Sculptor enables direct object placement in subscenes using the new Unity Physics. Its goal is to save time by eliminating repetitive drag-and-drop and manual editing, offering a clean, intuitive, and easy-to-use external editor experience. 
2026-02-05 00:00:00-update version:Scene Sculptor v1.0