Grid Builder 2 v1.6.1 is a grid-based building system designed for use in a wide range of game genres, including real-time strategy, tower defence, simulator, table top, puzzle, construction, and time-based building games. It offers extensive features such as customizable grid creation and layout design, object placement, removal, and movement, with support for objects occupying up to 5x5 cells. The system includes saving and loading capabilities, pre-configured grids for developers, timed object placement, visual highlighting based on cell usage, drag-and-drop or drag-build functionality, layering for dynamic effects, object movement on grid points rather than cell centers, auto-blocking of unplaceable cells, visibility control for cells during placement, floor tile placement under objects, and a simple upgrade system with timing. The package also provides numerous customization options, full documentation of all components available at GolemiteGames, thoroughly commented code, and additional methods for creative implementation. All features are built upon the original Grid Builder system, with this version offering an upgrade path that eliminates the need for purchasing the base package separately.
2026-02-03 00:00:00-update version:Grid Builder 2 v1.6.1