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Mesh Blending Effect v1.5

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Details

 Mesh Blending Effect v1.5 enables you to blend any mesh with any material together, featuring smooth edge and seam transitions. The effect works seamlessly with Unity's Volume System. Built with optimized shader techniques, it leverages smart algorithms, LOD, GPU camera culling, and integration into the Render Graph for maximum performance. It supports both mesh-to-mesh and mesh-to-terrain blending. Compatible with URP and HDRP, the effect includes GPU Resident Drawer, Terrain Draw Instanced support, and upscaling features like STP, DLSS, and FSR. Fully optimized for Unity 6.3. 
2026-02-28 00:00:00-update version:Mesh Blending Effect v1.5