Behavior Designer - Movement Pack v1.6.1 introduces 17 behavior tree tasks designed for both 2D and 3D movement. The pack covers essential AI steering behaviors and includes unique functionalities such as finding cover and detecting objects within range. Three key tasks—flock, leader follow, and queue—demonstrate how to efficiently control multiple AI agents using a single behavior tree. Each task is thoroughly documented and written in a generic, clean manner, making integration into existing projects straightforward. The pack is supported on Unity 2019.4.0 or higher and is available for free. Future updates will include new tasks based on community feedback.
2026-03-02 00:00:00-update version:Behavior Designer - Movement Pack v1.6.1