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Next Gen Destruction Toolkit 5.4

3615 Views Stock 987 2025-05-22

Details

 The Next Gen Destruction Toolkit is a simple-to-use framework for integrating Chaos Destruction into your project. It provides data asset-based definitions for destructibles that allow self-contained responses to bullet impacts, breaking, and trailing. This enables users to quickly create destructible assets and populate them with realistic breaking behavior, particle effects, and sounds. Features include: - Data asset-driven creation of new destructible assets in minutes - Surface-type driven effects, where physical materials determine on-hit particle VFX and sound - Numerous example assets - High-fidelity models and effects designed with Nanite and Lumen in mind - Utilizes the Chaos Data Interface in Niagara to trigger particle effects from breaking and trailing events Number of Blueprints: 15 Number of Geometry Collections: 14 Number of Niagara Systems: 14 Input: Keyboard/Mouse Network Replicated: No Nanite: Yes Supported Development Platforms: Windows The asset is designed to leverage UE5 graphics features including Nanite, Lumen, and VSM. A performance consideration map is available for optimization on lower-end hardware, though most assets are designed with Nanite in mind. 
2025-09-02 00:00:00-update version:Next Gen Destruction Toolkit 5.4