The Fully Customizable Enemy Spawn System (Multiplayer Support) v2.0.2 (5.5-5.6) is the world's most comprehensive and best wave-based enemy spawning system, constantly adding new features.
Key updates in version 2.0.2:
- Easier AI integration with the Blueprint "AIComponent".
- A defense mode has been added.
- A BPC_Defense component has been added to better integrate defended objects.
- Players can adjust the probability that enemies attack either the player or the defended object.
- If the defended object is destroyed, all enemies die; defense can be restarted once the player returns to the spawn box.
Optimizations:
- Blueprints have been slightly adjusted to improve performance.
Features:
- Simple to use
- Setup supported for both Singleplayer and Multiplayer
- Easy integration into any project
- Setup takes under 2 minutes
- Each spawn box can be adjusted individually within a level
- Easily reusable across multiple projects
2025-09-02 00:00:00-update version:Fully Customizable Enemy Spawn System (Multiplayer Support) v2.0.2 (5.5-5.6)