Home Game Dev Unreal Assets Unreal Engine Code Plugins Pivot Manager Tool (PMT) 5.7

Pivot Manager Tool (PMT) 5.7

3072 Views Stock 929 2026-03-04

Details

 The Pivot Manager Tool (PMT) 5.7 is the fastest and safest way to adjust actor and asset pivots without breaking your scene. This Unreal Engine editor-only plugin allows you to change pivot points for Static Mesh assets and scene actors instantly, safely, and in bulk, while preserving their world transforms. It is ideal for modular building systems, animation-ready props, doors, weapons, and complex levels, eliminating the need for 3D DCC round-trips and providing full control directly within Unreal Engine. Pivot Changer offers two operation modes: - **Actor Mode**: Enables temporary pivot changes for level instances, perfect for testing. - **Asset Mode**: Applies permanent pivot changes to Static Mesh assets, suitable for final production. It features an interactive 3D pivot preview with 27 clickable points (corners, edges, faces, center), real-time mesh preview, hover highlighting with emissive markers, and support for rotation, zooming, and clicking to select. The tool includes one-click quick presets such as Center, Top, Bottom, Left, Right, Front, and Back—ideal for doors, walls, weapons, props, and modular pieces. Batch processing allows fixing hundreds or thousands of assets in seconds with adaptive batch sizing, a progress bar, cancel support, and automatic updates to scene instances. Advanced tools include grid snap (10/50/100 units), manual coordinate input (world and local), incremental pivot offsets, copy/paste pivot between actors, and alignment of multiple actors’ pivots (to center or to the first selected). Additionally, the Scene Cleanup Utility removes broken or missing mesh references via Orphaned Instance Cleanup. 
2026-03-04 00:00:00-update version:Pivot Manager Tool (PMT) 5.7