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Simply Sharp - Post-processing Sharpening for URP v1.0

2358 Views Stock 989 2025-05-24

Details

 Simply Sharp - Post-processing Sharpening for URP v1.0 is an easy-to-use post-processing effect designed specifically for Unity's Universal Render Pipeline (URP). It enhances details and delivers crisper visuals for games. The effect is implemented as a Renderer Feature driven by the Render Graph, ensuring seamless and optimized integration with URP projects. Users can simply add it to their URP Renderer to get started. Key features include: - Native URP Integration: Built directly into URP’s render pipeline for efficient performance. - Volume Component Control: Adjust sharpening parameters within Post-Processing Volumes for scene-specific settings and smooth blending. - Unsharp Masking Algorithm: Uses the industry-standard unsharp masking technique to enhance edge contrast and reveal fine details without introducing harsh artifacts. - High-Quality Kawase Blur: Applies a performant and visually smooth Kawase blur during the blur pass for superior sharpening results. - Contrast Threshold: Prevents over-sharpening in low-contrast areas and reduces noise amplification by applying sharpening only where detail is present. - Intensity Slider: Allows precise control over the strength of the sharpening effect, from subtle enhancements to strong, crisp visuals. - Artist-Friendly Workflow: Designed for quick setup and easy adjustment, making it a practical tool for both artists and developers to add visual fidelity to scenes. Available at: https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/simply-sharp-post-processing-sharpening-for-urp-325937 
2025-09-02 00:00:00-update version:Simply Sharp - Post-processing Sharpening for URP v1.0