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Body Proportions v3.2.0

455 Views Stock 926 2026-03-09

Details

 Body Proportions v3.2.0 is a tool that enables you to modify a model's body proportions by scaling its bones. It allows easy adjustment of body part lengths and widths, enabling the creation of diverse characters with minimal additional work. The tool supports both 3D and 2D skeletons and works seamlessly with Unity Animation and Timeline. Key features include no requirement for coding, re-organizing bones without child bone distortion, dynamic proportion changes in both the Unity Editor and runtime, multi-threaded performance via DOTS, a scalable bone renderer for visualization, and compatibility with IK (Inverse Kinematics). It includes 9 interactive tutorial scenes, a comprehensive User Guide, and a Script Reference in PDF format. An Animation Converter is provided to batch convert existing animation clips into formats compatible with Body Proportions. To get started, add the ScalableBonesManager component, set the root bone, click "Auto Setup," and then scale the bones as needed. The package requires Unity.Burst and Unity.Collections. Note that Character Boom and Unity-Chan are used in demo images, but the package does not include these assets. For support or further information, visit: https://assetstore.unity.com/packages/tools/modeling/body-proportions-266535. 
2026-03-09 00:00:00-update version:Body Proportions v3.2.0