Advanced Sight v1.8.1 (5.7) is an efficient and multi-threaded implementation of a sight perception system designed to enhance AI behavior in games that require complex stealth mechanics. It addresses the limitations of Unreal Engine's default AI perception system by offering greater flexibility and control over how AI agents detect, perceive, and forget about visible targets. The system enables developers to define multiple sight configurations, allowing for dynamic and context-specific perception behaviors. With full control over perception and forgetting speeds, developers can finely tune AI responsiveness and behavior routines. The implementation is multi-threaded and cache-friendly, ensuring minimal performance impact on the game. All core features are available by default and fully exposed to Blueprints, enabling easy integration and rapid iteration. Visibility points for sight targets can be easily configured in Blueprints using scene components, and eye viewpoints can be customized via socket or bone names, allowing AI to rotate their heads for more natural behavior (optional). Comprehensive debugging tools simplify the process of understanding and troubleshooting perception behavior. The resource pack includes example content such as a mini-game as part of its plugin content, along with a benchmark map to test performance when introducing new changes. Additionally, it supports custom team relationships through a data table system.
2026-03-18 00:00:00-update version:Advanced Sight v1.8.1 (5.7)