Bullet Ballistics 2 v2.0.5 combines the accuracy of hit-scan systems with the realistic bullet drop of rigidbody-based projectiles, incorporating forces like air resistance in its ballistics simulation. Built from the ground up with performance in mind, it fully utilizes Unity's Job System and Burst Compiler, minimizing runtime allocations. It features customizable interfaces to the core simulation, enabling custom bullet rendering, material interactions, and impact handling. The simulation includes gravity, drag, wind, and bullet spin. It supports object penetration and ricochets, along with weapon zeroing to counteract bullet drop and trajectory visualization. This allows developers to simulate hundreds to thousands of physically accurate projectiles simultaneously. The resource pack has been continuously supported and updated since 2016.
2026-03-20 00:00:00-update version:Bullet Ballistics 2 v2.0.5