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Dialogue System for Unity v2.2.68 (25 Mar 2026)

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Details

 The Dialogue System for Unity v2.2.68 (25 Mar 2026) enables developers to easily add interactive dialogue, barks, and quests to their projects. Built on a lean, efficient conversation system, it offers a complete and robust solution with a visual node-based editor, dialogue UIs, cutscenes, quest logs, save/load functionality, and more. The system is used in popular titles such as Disco Elysium, Eternights, Lake, Suzerain, Peglin, and Jenny LeClue. It includes a large collection of optional add-ons to quickly integrate conversations into projects with minimal scripting required. Full C# source code is provided. Supported engine versions: 2019.4.0 or higher. 
2026-03-28 00:00:00-update version:Dialogue System for Unity v2.2.68 (25 Mar 2026)