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Voice Tone Runtime Analyzer 5.7

1826 Views Stock 974 2026-04-01

Details

 Voice Tone Runtime Analyzer 5.7 is a game resource pack that analyzes the tone of voice from an input microphone and delivers real-time output of the speaker's emotional state, directly usable in Blueprints. It detects six emotional states: Happy, Calm, Neutral, Sad, Harsh/Angry, and Silence. The system works with any spoken language and uses acoustic analysis—such as pitch and energy spectral content—rather than speech-to-text, making it independent of the actual words spoken. Ideal for applications like animal/creature affinity systems (where calm voices encourage approach and angry voices trigger retreat), NPC trust and reaction systems, contextual dialogue behavior, and immersive accessibility features. Key features include: - A drop-in Actor Component that is fully accessible via Blueprints - Automatic calibration to the player's microphone and voice upon startup - Output of per-tone scores, polarity (Pleasant/Neutral/Negative), confidence levels, and vocal presence - Smoothing and stability controls to ensure consistent and jitter-free results - No external dependencies beyond Unreal Engine's built-in Audio Capture module 
2026-04-01 00:00:00-update version:Voice Tone Runtime Analyzer 5.7