UniStorm - Volumetric Clouds, Sky, Modular Weather, and Cloud Shadows v5.4.0 (03 Apr 2026) introduces the latest advancements in dynamic sky and weather systems for Unity. This resource pack delivers AAA-quality volumetric clouds, a fully customizable sky system, modular weather, and realistic cloud shadows. With over 100 adjustable parameters, developers can bring immersive, lifelike environments to their games. The package now supports Unity's Universal Render Pipeline (URP) starting from version 2019.4.9, with HDRP support in development. The cloud system features procedural, self-shadowing, PBR volumetric clouds generated with a single draw call, utilizing advanced techniques like Temporal Reprojection and LODs. Four quality settings are available—volumetric and 2D modes—allowing runtime adjustments for performance optimization across various devices. A simple, intuitive API enables easy integration of in-game quality control, with a built-in example provided. UniStorm also includes native support for Photon PUN 2, enabling seamless synchronization of weather, time, and date across multiple players in multiplayer environments, with a sample scene included. Support is available for Unity 2019.4.40 and higher.
2026-04-05 00:00:00-update version:UniStorm - Volumetric Clouds, Sky, Modular Weather, and Cloud Shadows v5.4.0 (03 Apr 2026)