Packed up in a hurry? Cover your world with high-quality luggage, suitcase, and handbag assets.
This asset provides a functional, optimized interactable blueprint actor for quickly spawning and randomizing interactable luggage in your world. Collision and looting sound effects are included.
Designed by level designers, for level designers, each mesh features a skeletal mesh variation rigged to a unique skeleton and configured with a custom physics asset, enabling realistic ragdoll or soft-body simulations when shot or collided with.
Basic looting logic is included, with instanced meshes swapping in real-time to their skeletal mesh variations, ensuring optimized performance without compromising visual quality.
Features:
- 40 Set-Dressing presets
- Detailed interiors and exteriors (all meshes except the fabric suitcase have high-quality, sculpted, fabric-lined interiors)
- Accurate albedo masks and high-fidelity master materials for full control over mesh color without losing detail
- Detail albedo, normal, and roughness maps
- World-aligned moss and mud with unique mask placement
- 5 unique rigged suitcase meshes with interior and exterior
- 5 physics assets for accurate mechanical and soft-body ragdoll simulation
- BP_Interactable component enables opening/closing, procedural foliage spawning, and locking or randomizing meshes—simple and designed for level designers
- Sound effects and particles included for looting and collision, allowing drag-and-drop integration into your world without additional setup.
2026-04-07 00:00:00-update version:Luggage, Suitcases and Handbags v5.3+