The Dialogue System for Unity v2.2.69 (09 Apr 2026) enables developers to easily integrate interactive dialogue, barks, and quests into their projects. Built on a lean, efficient conversation core, it offers a powerful, visual node-based editor, dialogue UIs, cutscenes, quest logs, save/load functionality, and more. Designed as a complete and robust solution, it is used in popular titles such as Disco Elysium, Eternights, Lake, Suzerain, Peglin, and Jenny LeClue. With a large collection of optional add-ons, it allows quick integration of conversations into any project without requiring scripting. Full C# source code is included for customization and extension. Supported on Unity 2019.4.0 or higher.
2026-04-11 00:00:00-update version:Dialogue System for Unity v2.2.69 (09 Apr 2026)