Physics Hand v1.2.9i is a comprehensive game resource pack designed to bring realistic, physics-based hand interactions to VR and non-VR environments. It includes a variety of demo levels showcasing movement, UI interaction, minigames, and interactive objects. Key features include:
- Seamless distance pointer and touch-based UI interaction
- Hands that bend and conform to world colliders
- Tools to convert any rigged hand into a physics hand
- Smart collision detection for rapid finger positioning
- Support for mirroring using negative scale
- Extensive visual tools for configuring hand poses, grab behavior, and more
- Ability to disable or enable the hand system at any time
- Place points to holster objects with customizable position and rotation
- Hand poser for editing poses in the editor and at runtime
- Visual recording of grab and place poses
- PID-driven forces for smooth, responsive hand movement and rotation
- Click-and-drag editing of finger bone colliders in Scene View
- Physics-based and kinematic grabbing (supports Rigidbody and non-Rigidbody objects)
- Dynamic grab volumes that resize as fingers close for realistic interaction
- Automatic mirroring of grab and hand poses between left and right hands
- Distance grabbing capability
- Distributed force simulation for multi-hand grabbing
- Easy animation of grabbing hands or natural solving of grabbing actions
- Realistic, accurate physics-based throwing
- Stable physics enabling object balancing or picking up without closing the hand
- Realistic interaction with world Rigidbodies
- Bend state and hand pose areas controlled via triggers
- Lockable doors with keypad demo and password-protected keypad gadget
- Optional twist knob and lever gadgets
- Optimized for VR environments, supporting Oculus hand tracking, finger bend tracking, Apple Vision Pro, and Valve Index
Integration with popular systems includes:
- Drive In VR: Drive vehicles in VR using Physics Hand
- Damage System: Enable realistic XR shooting, stabbing, and bullet pass-through
- Full support for hand and finger tracking across XR devices including Oculus, Apple Vision Pro, and Valve Index
- Compatibility with both legacy OVR and OpenXR skeletons
The pack features fast setup with automation options and low CPU overhead, making it efficient and lightweight. Most of the file size is attributed to demo content.
Third-party demo content includes the Modern Guns Pack v4 by Nokobot (free handgun only).
Available at: https://assetstore.unity.com/packages/tools/physics/physics-hand-246291