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MMO Kit by CodeSpartan v5.4

1903 Views Stock 981 2025-05-30

Details

 MMO Kit is a modular, component-based template written entirely in Blueprints, with a Persistence Server written in C#. Key features of the project: - Gameplay written entirely in Blueprints with Unreal acting as an authoritative server. - A C# Persistence Server that handles message relaying (whispers, shouts), character persistence (saves/retrieves from DB), login, and future meta features like Guilds and Auction Houses. The server is structured to be accessible even for those with limited C# experience; users only need to write simple scripts on top of a solid foundation. Existing scripts are short and expressive and serve as examples. Basic C# knowledge is sufficient to extend functionality, though the server does not need to be modified if gameplay is developed entirely in UE5. - Two database systems available: MySQL and SQLite, both preconfigured. SQLite works out of the box with no setup required. MySQL can be switched to later when performance becomes a concern. - Two login systems: one based on login/password, the other on Steam. Start with simple login/password for testing, then transition to Steam login when ready to deploy a first serious demo. - Full Steam integration, including detailed guidance through complex steps such as building, deployment, and depot management. 
2025-06-21 00:00:00-update version:MMO Kit by CodeSpartan v5.4