The Easy Combat Finisher System is a framework that helps you set up finishers in a cinematic way (or other animations with two characters). The goal of the asset is to provide a framework that allows quick and easy alignment and synchronization of animations between two interacting characters. It sets the characters into the correct positions and rotations and plays the desired animations from a datatable containing various settings, such as a "multiple hit damage system," "taunts," and "categories" to choose from for the finishers. The Cinematic Camera Rig enables the creation of cinematics within finishers, allowing camera location changes during the montage via animation notifies. It also supports switching focus between the attacker and the victim. The system includes a slow-motion notify and a notify that allows spawning a weapon during the animation. A bonus blueprint, the "Finisher-Adjust System," is included to help adjust the correct distance between characters and prevent alignment issues and errors. This system enables precise animation alignment, ensuring consistent and correct visual results in the game. Users can select a finisher, play, pause, or stop it, and adjust its speed. The Finisher-Adjust System simplifies the setup process, making finisher implementation fast and straightforward.