Infinite Ocean v5.0+ is a procedural ocean resource pack for Unreal Engine 5.0+, featuring an Infinite Ocean Blueprint and procedural materials. It supports runtime lighting, default lighting, and physical light units. The system uses runtime procedural materials without requiring textures or scene capture render targets. Caustics reflections are supported via Lumen only. The pack offers full control over time and highly customizable quality settings. It includes wave foam and distance field foam, with no transparent materials (using AAMask). The resource includes one master material, 18 material instances, and 3 meshes. Custom style examples and a demo map are provided. Note that physical simulation, buoyancy, and underwater vision are not included. This resource pack is compatible with Lumen in Unreal Engine 5.0+ and requires proper Lumen setup as outlined in the official Unreal Engine documentation.