Create breathtaking oceans and glistening seas with OceanShaper — a game-focused, highly customizable water system for Unreal Engine!
The 5.2+ update introduces lakes, rivers, waterfalls, and dynamic water masking.
OceanShaper offers multiple tiers of customizable ocean waves, interactive water, underwater post-processing, foam simulation, a split-view waterline effect, water blueprint functions, animated caustics, bioluminescence, and a high degree of modularity, making it ideal for creating both stylized and realistic oceans and water environments.
Key features include:
- Create calm seas to stormy oceans with enormous waves
- Easily generate lakes, rivers, and waterfalls with branching rivers and smooth transitions to oceans or lakes
- Fully customize water color with controls for wave crest, trough, and subsurface scattering
- Dynamic water masking to remove water inside boats and other objects
- Customize wave falloff toward the shoreline
- Detailed, configurable water interactions for multiple actors, including foam trails for boats
- Independent control of wind influence on each wave tier
- Wave foam simulation and shoreline foam
- Blueprint functions that return water height, WPO, and normal at a given world location; a simple physics-based controllable boat is included for easy setup
- Custom wave actors to hand-place waves for better art direction
- Adjustable bioluminescence effects on shores, wave crests, and during water interaction for enhanced nighttime immersion
- Seamlessly tiling Gerstner waves generated in Niagara for optimal performance
- A modular system allowing selection of only the needed effects for your project
- Support for diverse water styles — from tropical to arctic, fantasy to sci-fi, horror to toxic waters — tailored to various themes and settings
- Distance-based detail reduction to minimize tiling artifacts
- Multiple example oceans with varying wave styles (calm to stormy) and color variations to demonstrate different water types
- Underwater post-processing effects (fog, caustics, depth-based darkening) to create diverse aquatic atmospheres, from tropical shallows to deeply unsettling depths
- Lifelike animated caustics with multiple patterns available
- Sea spray particles on the ocean
- A demo island environment included
Available at: https://www.fab.com/listings/be7c5244-15ed-451d-966b-6bf49a7ee392