The Immersive Template v2.2 (5.6-5.7) is a Blueprint-focused resource pack designed for Unreal Engine 4.27 and later. It includes a comprehensive set of interactive elements and systems to enhance player immersion. Key features include:
- A variety of objects, locations, and interactive elements such as chairs, beds, doors, and key cards with automatic door control.
- A footstep sound system (lite version of the Footstep Sound Component) and a locomotion system supporting crouch, crawl, sprint, and roll with overhead checks.
- Hand IK support (left, right, or both hands), dynamic object pickup based on height (high, mid, low), and customizable holding animations.
- Full-body and upper-body animations that adjust based on player movement or stillness.
- The ability to place and throw objects anywhere in the world, with customizable placement position and spot.
- Locations highlight objects in blue, red, or gold based on their type.
- Key card system that checks player card count to control access to sliding doors.
- Three types of chairs that support sitting or lying down.
- Additional actions when holding objects, including interactive behaviors.
- 65 animations in total, a basic UI interface, and example meshes and sound effects.
- Fully developed using Blueprints, ensuring ease of customization and integration into existing projects.