RT-Voice PRO v2024.1.1 introduces a powerful text-to-speech (TTS) solution for game development, enabling real-time voice generation directly within your game. It leverages built-in system TTS voices to convert written text into spoken audio at runtime, eliminating the need for voice actors during early development stages. The system supports instant, on-the-fly text-to-speech conversion with no intermediate steps, allowing for seamless and efficient audio playback.
Key features include:
- Instant text-to-speech conversion during runtime
- Memory efficiency through continuous audio generation
- No voice actors required in game testing phases
- Filtering voices by name, culture, or gender
- Support for multiple voices simultaneously (ideal for crowd scenes)
- Fine-tuning of voice parameters such as speed, pitch, and volume
- Full support for SSML and EmotionML
- Real-time visibility of current word, visemes, and phonemes on Windows and iOS, including marker support
- Ability to save generated audio to files for reuse in Unity
- One-to-infinite synchronized speakers per AudioSource
- Simple sequence and dialogue management system
- Zero performance impact
- Built-in components to speak UI elements such as Text and InputField
- Access to over 1,000 different voice options
RT-Voice PRO v2024.1.1 is designed to simplify audio integration, enhance accessibility, and reduce development time—making it ideal for games targeting players with visual impairments or reading difficulties, or for developers who prefer to focus on dialogue without relying on external voice actors.