NWH Aerodynamics is a flight simulation and aerodynamics package for Unity with a focus on realism, ease of use, and flexibility. Key Features: • Detailed flight dynamics system fully based on physics with custom physics sub-stepping solution for high-speed stability. • Accurate airfoil simulation with 1500+ airfoil shapes. • Easy to set up and use with detailed documentation. Tooltips for all inspector fields. Full C# source code. • Custom inspectors for all scripts based on NWH's own NUI framework. • Suitable for a wide variety of aircraft such as multi-engine commercial airliners, small single-engine aircraft, fighter jets, etc. • Support for piston, turbine, and jet engines in different configurations with propeller and jet propulsion. E.g. turboprop, piston, turbofan, turbojet, jet, etc. • Support for different control surfaces: ailerons, ailerators, elevators, flaps, and rudders. • Cockpit instrumentation - airspeed, altimeter, attitude, heading, turn and vertical speed indicators for use both in UI and 3D. • Realistic atmosphere simulation, including wind. • Shifting origin supported and included allowing for large, open worlds. • Three fully configured aircraft (Cirrus SR22, JAS 39 Gripen, and Boeing 737-100). Big thanks to Helijah FlightGear Hangar for providing the models. • Compatible with mobile, console, and desktop build targets. • InputProvider system that enables the use of InputSystem, InputManager, UI (mobile), or other input methods simultaneously.